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Unity 3D Enhancements Needed for a simple existing project

$30-250 USD

Terminado
Publicado hace 4 meses

$30-250 USD

Pagado a la entrega
Please read carefully please: I am looking for someone to include few features to the current project: this is the current project (I have the source), go to it and check it out, only sun, moon and player moves [login to view URL] it is simple that I developed without knowing unity using chat GPT, so should be easy for you and price should not be high I want to: 1- modify the speed slider of the sun and moon (top left one) so that: 1.1 - adjust game speed so that , the sun will rotate exactly 1 time during 24 hours, so 100 = 100% of the actual 24 hours 1.2 - add text for the game so that whenever the sun completes 1 revolution the counter increases by 1 1.3 - add a reset button so that when I click it the game resets back to all original 1.4 - accept manual entries not only through slider through a text box or so 1.5 - adjust the speed slider for values between 1 and 8640000 , to make it very fast or very slow, up to a pause point (sun and moon only, the player movement should not be affected). the formula I want is that the sun to complete 1 revolution around the disc if the scale is set to 100, no matter the distance of the sun from the north pole center, the formula is simple a day has 86400 seconds, if the scale is 100, the time it should take to make one revolution is 100/scale * 86400, in this case will be 1 day, if the scale is 8640000, the result will be 1, which means 1 second it will take to make one revolution, and if the scale is 1, the result will be 8640000 which is equivalent to 100 days 1.6 very important currently the sun and moon are moving in different speeds and different orbits, do not change that, sun moves between 23.4 north and south, and moon moves between 28.5 north and south, I need the sun to complete one round from 23.4 north to 23.4 south, and back to 23.4 north in exactly 365 days, so if the scale is set to 100, then it will take 365 rotations t complete this 1.7 fix the moon speed to be always 0.89553456127 of that of the sun, 2- add one slider for the player speed, as currently I cannot change it it is fixed, - 3 - add the ability to use the mouse to navigate in a way that: 3.1 - player view camera rotates left right and up and down with the mouse movement (look using mouse) Note: no change: keep moving forward and backward using space and B 3.2 - add ability to pan left and right if mouse moves left and right while scroll click held down, but when moving forward and back it moves 3.3 - camera zoom in and out using mouse scroll, currently it is Z and X 3.5 - increase and decrease height using the mouse if mouse right click is held down and mouse moves forward and backward, in this case, if left and right it will turn left and right 4- add ability to increase and decrease sun and moon size and distance from ground: 4.1 - ability to increase or decrease the sun and moon size if double clicked by mouse then entering the scale factor in a text box, or double click by mouse and scroll to increase or decrease then mouse click to exit, or right click to cancel 4.2 ability to increase and decrease sun and moon height using mouse, same as above but after right double clicked by mouse, also can enter the scale using a text box 4.3 - to include text boxes for sun and moon data (radius, height, speed, position like between 23.4 +/- for the sun and 28.5 for the moon) having that assuming that the actual distance from north pole to the edge is 20,000km, so relative to that, if the sun is set to 40,000 in diameter it will be the same diameter of earth, and so is the moon 5. add option ability to increase or decrease the sun light intensity and reach, propose a simple way to be able to edit that during the game, of course moon shadow must be working normally all time I am not a developer or coder on Unity and I did this myself using chat gpt, so I estimate this to take 2 days of work and cost something like $40-$55, thank you Required skills: - Unity development - C# programming
ID del proyecto: 37697975

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5 propuestas
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Activo hace 4 meses

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As an experienced Unity Game Developer, I bring a wealth of expertise to enhancing your 3D project. Given my 5+ years of using Unity and strong proficiency in C#, I have a versatile skillset that aligns perfectly with your needs. I have developed games on various platforms, including PC, mobile, and VR, ensuring a seamless experience for users. Being familiar with gameplay mechanics, AI dev., UI/UX design & multiplayer functionality, I will provide the depth you need to transform this project and create immersive experiences. My goal is to help turn your ideas into captivating virtual realities. With quality work within budget estimates (∼$40-$55) and a projected completion time of ∼2 days - let's kickstart our collaboration!
$50 USD en 7 días
4,6 (1 comentario)
1,4
1,4
5 freelancers están ofertando un promedio de $122 USD por este trabajo
Avatar del usuario
With your project, my deep understanding of Unity 3D and extensive experience as a game developer position me perfectly to fulfil all of your requirements. I appreciate the simple yet intricate changes you need in the game. My skill set allows me to adapt quickly, ensuring that your vision comes to life smoothly in less than Spep 2 days. Having worked with numerous sliders for user control, I am well-equipped to create a customized slider for the speed and distance changes required by the game mechanics. My aim is to enhance your game without losing the childish charm it exudes; therefore, I will keep the sun and moon's individual orbits intact while tailoring their speeds for more accurate rotations over 365 days. The moon's speed will be always at 0.89553456127 of that of the sun's. Not neglecting their appearances, I will deliver controls allowing you to change their size and distance from the ground with text boxes or scrolling options, whichever suits your needs better. Furthermore, I promise to include comprehensive text boxes for all essential data regarding the sun and moon.
$140 USD en 7 días
4,9 (17 comentarios)
4,5
4,5
Avatar del usuario
With over a decade of experience as a Unity 3D specialist, I am confident that I am the ideal developer for your project. My extensive knowledge and expertise have equipped me with the necessary skills to successfully complete all tasks you've outlined. Whether it's adjusting the game speed, implementing text counters, adding dynamic reset buttons, or ensuring compatibility with manual entries from text boxes; I have done it all before. Furthermore, I understand and can apply the scientific concept underlying your project to achieve accurate results within the desired scale. My proficiency in C# programming will enable me to execute the calculations behind these transformations while maintaining the independent movements of the sun and moon that you desire
$140 USD en 7 días
5,0 (4 comentarios)
4,0
4,0

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Bandera de EGYPT
Ciro, Egypt
5,0
1
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Miembro desde ene 21, 2016

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