Convert and rig a MakeHuman 3D model to Poser 2014 - REPOST

Completado Publicado Oct 22, 2015 Pagado a la entrega
Completado Pagado a la entrega

We need someone to convert a 3D model of a girl from MakeHuman (Freeware) to Poser Pro 2014. We have tried it ourselves, but the Polygon Grouping/Rigging and creating morphs/magnets is too time consuming for a novice. So that is where your work starts.

You will:

- Convert the MakeHuman model to Poser Pro 2014

- Rig the model.

- Assign ALL polygons to correct groups (bones). We want a hirarchy like Victoria 4.2 has (e.g. Middle bone of left ring finger, tip bone of left ring finger, etc), that are dozens of bones, so it is loads of work.

- Assign proper Inverse Kinematics (IK) and joints, so for example the ellbow can only bend inward, knee can only bend in one direction, etc.

- We don't need many morphs, but we want at least basic expressions like open/close eyes, open/close mouth, smile and raise/lower eyebrows.

-No material, i repeat: "NO material" from other copyrighter figures may be used, so don't come to the idea to use bones from Victoria 4 or so. You can use what comes with poser, so if you don't want to create a skeleton or import one from MakeHuman you can use the basic ones that come with poser ("Woman skeleton" or so).

The final Poser figure needs to be PERFECT quality, that means no holes, glitches, unassigned polygons, weird joints when bending arms/legs, etc.

If this project is successful and we are pleased with the result we will most probably offer an opportunity for more figure conversions.

If you can show examples of your previous work or describe a bit why you feel you are the right one for this job we will try to favor your bid over people who will just post a generic "I can do it".

This is a repost since the previous freelancer chosen could not deliver and claimed that the model can not be converted. That is not true since we tried ourselves, the figure imported fine in poser, we just lack the time to fit the skeleton properly and group all polygons, define joints and so on.

Complete this project successfully and we might pick you for follow-up projects like other figures, converting/creating clothing and hair.

Animación 3D Modelado 3D Renderización 3D Diseño gráfico Artes visuales

Nº del proyecto: #8742156

Sobre el proyecto

3 propuestas Proyecto remoto Activo Oct 23, 2015

Adjudicado a:

mastertob

Предложение еще не подано

$200 USD en 3 días
(26 comentarios)
5.1

3 freelancers están ofertando un promedio de $289 por este trabajo

Jas3d

Hi. I place my bid on your project as I consider myself to be best person for this task. I have more than 10 years of experience in field of 3d Graphics, rendering, game development & animation. I serve so many top stu Más

$368 USD en 12 días
(135 comentarios)
7.1