Online resume:
3d Art:
High/low poly modeling, Complete character creation, High polygon sculpting, Game Asset creation, Rigging and Animation, Texturing and texture painting, Scene and lighting setup, Water and hair simulation
Game Design:
Level Design and Analyzation, Creating and maintaining game documents, Creating game systems, Balancing symmetric and asymmetric games, Creative writing (narrative and in-game dialogue), Maintaining and reinforcing games vision
Software:
3d Programs: Blender 3d, Zbrush, 3d Coat, 3d Max, Topogun 2, Mudbox
2d Programs: Photoshop, Illustrator, InDesign, Spriter
Game Engines: Unreal Engine 4, Construct 2, Novelty
Game Design: Open Office, Celtx, Mind Map, Google Docs