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Create a tutorial on how to use blender to create a bass relief from a 3D model using displacement maps

$30-250 USD

Cerrado
Publicado hace más de 5 años

$30-250 USD

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Create a tutorial on how to use blender to create a bass relief from a 3D model using displacement maps. It doesn't need to be done this way but the results need to be similar to this. I will want a five-minute demo narrated in English before project is awarded. [login to view URL] Here is one way of doing it. 1) Add a camera facing the model(s). 2) If there are multiple models, make sure the models are the same distance from the camera and have the same "thickness" (Y scale/size in the camera's local Y axis), make the latter 1 blender unit. 3) Set materials to black, shadeless. Set background and ambient colors to white. 4) Set renderer to Blender Renderer. 5) Enable Mist. This is where the magic happens. Have the mist appear where the closest polygons to the camera are, have it completely fade in when the farthest polygon from the camera is located. If the camera is 4 units away from the closest point of the model, set Mist Start value to 4.0, and if the model has been scaled to 1 Blender unit in the Y axis, set the Mist Depth to 1. A Bright/Contrast Node can be used in the compositing nodes to further adjust the rendered heightmap. 6) Important! Render in OpenEXR or another 32 bit format, otherwise the depth data stored in pixels won't look smooth when applied as a Displacement modifier later. A model like this (download link in the question, in Blendswap), enter image description here Should render into something like this: enter image description here Use power-of-two resolutions for this image to save render time when used as heightmap. Use a high resolution, such as 2048x2048. Now, add a plane and subdivide it 10 times, or any other flat mesh with many polygons. Add a Displacement modifier, and set its texture to the image you have generated. Change the Strength value until it looks good for you. enter image description here You should end up with something like this: enter image description here enter image description here To make the edges of your relief less sharp, blur the edges of the model in the heightmap image, or in Blender Compositor nodes when generating that heightmap. Done. There is probably a different way to do this besides using Mist. The point is to just have the closest points to the camera colored completely black and the farthest yet visible completely white, or the opposite way.
ID del proyecto: 18000397

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6 propuestas
Proyecto remoto
Activo hace 5 años

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6 freelancers están ofertando un promedio de $192 USD por este trabajo
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Hi There!! Greetings of the day!! As I reviewed your job description and understood that you are looking for an expert to Create a tutorial on how to use the blender to create a bass relief from a 3D model using displacement maps. Note: I will do it without any upfront payment. You can pay after 100% satisfaction with work. I have 7+ years of experience in 3D Animation and can do all-round development. I am having a complete versatile team of dedicated professionals in 3-D Animation, 3-D Modelling, 3-D rendering,3-D Software Max, Maya, After Effects, Premiere, Post Production, VFX, E-Learning, M-Learning, Character Animation, Motion Graphics, Logo Design, Photoshop etc. We will be pleased to offer our services as per as your requirement. I am looking forward to hearing from you. With regards!! Thank you
$177 USD en 15 días
4,7 (88 comentarios)
7,3
7,3
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Hi, I just read your 3D Design project description. I can do it and ready to start work immediately. so please tell me:- 1. show me refrence for the Design that you like? 2. tell me the concept ? I will give you first draft with few hours. The design provided will be creative and according to your requirements. We will also provide you multiple design options. You can check my freelancer portfolio. I will deliver you project in time and there will not be delay in my work. I assure that you will like my work. I am here for long term work relationship so will give 101% best output from my end so that you consider me for future projects. Thanks & Regards Neeraj
$88 USD en 3 días
4,8 (58 comentarios)
5,9
5,9
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I am working on the project now. Contact me to view result after 24 hours Good day. I am an experienced 3D Animator and Graphics designer and i have samples i can send you to showcase my work ASAP. - Please Contact me on freelance chat for samples. - Guaranteed quality work in all formats Possible. - Quick and interactive delivery. Thanking you in anticipation.
$166 USD en 3 días
4,9 (4 comentarios)
1,8
1,8
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Hi. we are an experienced creative industry community and just opened a job at freelancer.com. We are competent people in the creative industry, we are also very communicative to share creative ideas so you get good quality projects. I'm blender user for 4 years experience, i can make awesome tutorial for you. Thankyou :)
$200 USD en 3 días
0,0 (0 comentarios)
0,0
0,0

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Bandera de UNITED STATES
Oroville, United States
5,0
2
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Miembro desde dic 6, 2009

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