Develop a 3D Polygon Mesh object in Delphi Firemonkey
$30-250 USD
Pagado a la entrega
This job is to create a T3DPolygon mesh for use in Firemonkey 3D scenes.
Similar to the TPlane object, but able to take an array of points (TPloygon) and build the mesh for this.
Requires a RayCastIntersection method so that the OnClick and other UI events can be utilised.
Delphi actually provides a ContextHelper called FillPolygon which is exactly what is needed but in a mesh form.
We have more needs for FireMonkey development so looking who is available for future work.
Must support Delphi XE5 and above
Nº del proyecto: #9545738
Sobre el proyecto
7 freelancers están ofertando un promedio de $170 por este trabajo
Hi. I have experienced in FireMonkey with Graphics. Can send file example with render 2D objects I am sure that i can help you with your task
Hello, I am Akil Khatri with limited skills and unlimited ideas in Mobile App Development | PHP | Joomla | Wordpress | Javascript with 2+ year experience and i give my 100% to my work and my past work show my idea Más