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Base Game Engine for Mobile devices using Unity..

$750-1500 USD

Cancelado
Publicado hace alrededor de 10 años

$750-1500 USD

Pagado a la entrega
I'm looking for a base game engine similar to Stupid Zombies with at least 2 levels. You will use place holder graphics. This means create and place holder graphics. Its for mobile devices and should work on iphones, androids and tablets.. Resolution of my own graphics and your screens should be based on retina display and scaled accordingly. Make prefabs, sprites, where necessary and I will then modify. The graphics are just PLACEHOLDERS and can be as ugly as needed. I don't care... Look at the flow of this game and this is what I need. 1) Logo Scene show and fades out 2) Menu Scene with play button, pressing on play button will slide into Stage Scene 3) Stage Scene, Scroll view slide affect back and forth to stage selection, back button... Create 2 Stages so you can show side affect. Pressing on a stage will slide into Level Scene. Will show graphic text of how many levels passed out of all. 4) Level Scene, Scroll view affect with about 2 screens to scroll through, show 15 levels screen, first one unlocked rest locked Press on first level it will show loading screen. A passed level will show how many stars you got, similar to the SZ game. 5) Game Scene, Restart button, You will have a character with a gun, pressing anywhere will shoot bullet. It will bounce on all side. Also it should take angle into affect when bouncing off. Put a platform and a enemy on it. If you shoot at platform, it will bounce off. So make these type of objects a prefab. Make a enemy a prefab. Clicking on holding down on screen will show a cross hair with a red path. If you mouse up, it will fire... make the bullet trail affect.. Once it hits enemy, it will go into an enemy die animation and it will popup small text saying boom. if all enemy dies, you passed.! Also there will also be a bullet count on bottom.. You only have a specific set of bullet you use them up you need to replay. Click on screen will say out of ammo. and a restart text will appear... Passing will show stars and level complete... Make at least 2 prefab enemys... Save and preserve state, so now going to level selection screen will show level passed and second level is unlocked to play... Basically take a look at flow of SZ2... and use it as a base. Use prefabs where necessary, use sprited animations. etc. Thanks
ID del proyecto: 5404757

Información sobre el proyecto

20 propuestas
Proyecto remoto
Activo hace 10 años

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20 freelancers están ofertando un promedio de $1.427 USD por este trabajo
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A proposal has not yet been provided
$1.250 USD en 20 días
5,0 (32 comentarios)
6,7
6,7
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Dear Hiring Manager! I think you've thought correctly b/c Unity 3D is great and powerful game developerment kit. After read description carefully and am very interested in your project. Then u can get crossplatform games at once with amazing quality. I proud of my Unity3D game programming and 3D design & animation skills and I love to make and play games very much. I have 7 years development experience. To be sure about my skill and experience in Unity3d game,please check my PORTFOLIO and below links. I am a full time developer. I have mac for development and variety iOS and Android devices for testing. So if you provide project to me, I can start immediately and your project will be completed within shortest time. And if your job is ongoing project,then I will work on yours fully(nearly 16 hours in a day). By using best English skill,I can communicate with you at any time (nearly 16 hours in a day) during develop your project. (via skype and email) This mean that I follow your time zone definitely. U will feel that I am at beside of you in your office. I hope working with you in my mind. Let's make your project perfectly with me. If you hire me,you will get worth of your money. Best Regards.
$1.237 USD en 20 días
5,0 (6 comentarios)
6,1
6,1
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A proposal has not yet been provided
$1.184 USD en 20 días
4,9 (17 comentarios)
5,7
5,7
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A proposal has not yet been provided
$1.500 USD en 10 días
5,0 (15 comentarios)
5,8
5,8
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Dear danerd, Please see my previous projects on my profile, with high rate and without any under 5 start so i can make sure i can do this. I'm reading your requirement and hope we will have a discussion to let me fully understand to work with you on this. Waiting for your positive response and feedback on the same. Best regards Manh ht
$789 USD en 20 días
5,0 (18 comentarios)
5,8
5,8
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Hi, This looks like a great project, something I'd be very interested in working on. I have good Unity3D experience and this game should should be no problem at all for me to create at a high standard ready with placeholder art to be overwritten by you. I like to create clean re-usable code that would make this process easy for you and overall make the project much easier to manage. I'd love to get more details about the project. Looking forward to hearing from you. William Dean (DotHyphon).
$1.100 USD en 14 días
5,0 (12 comentarios)
4,3
4,3
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Hi danerd, I have gone through your project/game and can deliver it within max 20 days for the said amount. I have worked extensively on Unity + 2dToolkit games outside of freelancer.com. Please let me know if you are open to the game being developed in Unity + 2dToolkit (A very popular and robust 2d framework for unity) If you want, I can provide a demo of some functionality before starting off. Please check my repeat hire rate on freelancer. I do provide quality work. Looking forward to hear from you. Thanks.
$888 USD en 20 días
5,0 (5 comentarios)
3,6
3,6

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Bandera de UNITED STATES
Weddington, United States
4,9
58
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Miembro desde ene 4, 2007

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