I would like someone to create the following MonoBehavior for Unity in C#:
Similar to this tool [login to view URL] I need a class where I can set the longitude, lattitude, year, day, month, hour and minute in public variables and have the script rotate a directional light (the sun) accordingly.
The public date properties should be handled via a .net DateTime object to allow for easy integration with the .net framework.
As well, a shader to handle a simulated day/night sky would be an awesome addition to the project, similar to this project:
[login to view URL]
That project is a solid attempt, although it has some problems, though it may still be worth a look to a prospective bidder.
In summary, I'm looking for an easy-to-use time-of-day / shadow simulator.
Thank you for your interest.
I have been programming for over 10 years, and am currently taking my masters degree in Game Technology, during which I have acquired significant experience with 3d environments and lighting. I have been specializing in Unity as of late and have developed several full games for it. I am confident I can help you with this project. I guarantee good clean commented code. Details in PM.
$500 CAD en 15 días
5,0 (5 comentarios)
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11 freelancers están ofertando un promedio de $549 CAD por este trabajo
Hi guy, I can create the proyect, out problem, I have more of 3 years of experience in the Unity engine and others engines and scripting, in the inbox I leave the portafolio
We are freelance software developers. If you contact me I
can give a quote for your project and we can discuss the details. <b>The Administrator removed this message for containing contact details which breaches our Terms and Conditions.</b>