I'm looking for c++ code for 2 game features for counterstrike global offensive
1) Perfect Silent Aim (Spectators can't see your aimbot). Coder can research how its done internally and then make it work from an external program using writeprocessmemory.
2) BSP Parsing (for visibility checks)
example of bsp parsing can be seen here
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Both must be done without any injection into the game and only reading memory or writeprocessmemory.
Please contact me if you have any questions and send me your skype.