The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
De 63,384 opiniones, los clientes califican nuestro Game Developers 4.9 de un total de 5 estrellas.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
De 63,384 opiniones, los clientes califican nuestro Game Developers 4.9 de un total de 5 estrellas.Desarrollar un videojuego con rpg marker mv
Quiero lanzar una plataforma de casino online que ofrezca una experiencia fluida y atractiva tanto en web como en móvil. Alcance principal • Juegos incluidos de inicio: tragaperras, póker y ruleta, todos servidos desde un lobby común y con RNG certificado. • Cuatro niveles de acceso: Administradores, Moderadores, Jugadores y un cuarto rol todavía por concretar (lo definiremos juntos para cubrir necesidades como afiliados, soporte o finanzas). • Interfaz de usuario con estilo moderno, responsiva y adaptada a varios idiomas. • Back-end con panel de control para gestión de cuentas, banca (depósitos/retiros), reportes y configuración de bonos. • Módulo de seguridad con autenticación fuerte, cif...
I need a freelancer to edit board game cards, a rulebook, and a player aid. Requirements: - Board Game Cards: - Text editing required - Grammar and spelling corrections - Content rewriting - Rulebook: - Improve instructions clarity - Grammar and spelling corrections - Visual layout adjustments Ideal Skills and Experience: - Strong command of grammar and syntax - Experience with rewriting and editing instructional content - Familiarity with board game design and layout Please provide samples of similar work done.
I'm looking for a skilled 3D modeler to create low-poly models for game development. Requirements: - Create low-poly models with a bit of detail - Models will be used in game development Ideal Skills: - Proficiency in 3D modeling software (Blender, Maya, etc.) - Experience with low-poly modeling - Understanding of game development pipelines - Ability to deliver high-quality, optimized models Please provide a portfolio showcasing relevant work.
Multi-Romance Mod for LE3 I'm looking for someone to build a fully updated Mass Effect Legendary Edition (LE3) mod that lets Shepard pursue every romance in a single playthrough — exactly as the old "Poly-Romance Mod (LE3)" did — while playing nicely with today's must-have mods. Scope • Replicate the original feature set: Shepard can lock in multiple partners and watch each romance culmination scene in a logical, non-overlapping sequence. • Use only the game's existing voiced and animated assets; no new dialogue or cinematics required. • Compatibility with my LE3 mod list is essential — please view the attached image for my full load order. The LE3 Community Patch, Project Variety, and Expanded Galaxy Mod are the highest priority ...
I’m building a fast-paced 2D action title for mobile and need a Unity specialist who can take the concept from rough sketch to a polished, store-ready build. The focus is tight, responsive combat and smooth touch controls, so you should be comfortable scripting in C#, working with Unity’s 2D physics, and optimising for both Android and iOS. You’ll start by setting up the core movement, enemy AI and basic level loop, then move on to UI flows, audio hooks and particle effects that really sell every hit. Art assets will be supplied, but I’ll rely on you to import, sort, animate and light them so everything pops on smaller screens. I’d like regular playable builds (TestFlight / APK) and short change logs so we can iterate quickly on feel. Final hand-off is a cle...
I'm looking for a developer to create a comprehensive web platform designed as a tool specifically for speech therapists who treat individuals of all ages. The platform will provide engaging web-based interactive games, alongside valuable resources such as printable materials, videos, and informational content—added progressively. Note: This platform is intended for therapists' use and is not meant for students or patients to access independently. Key requirements: - Game Development: Create engaging web-based interactive games suitable for all age groups. The games should focus on interactive exercises without scoring or progress tracking. - Resource Integration: Develop features to host videos, printable worksheets, and other interactive exercises, with plans for cumulat...
Multi-Romance Mod for LE3 I'm looking for someone to build a fully updated Mass Effect Legendary Edition (LE3) mod that lets Shepard pursue every romance in a single playthrough — exactly as the old "Poly-Romance Mod (LE3)" did — while playing nicely with today's must-have mods. Scope • Replicate the original feature set: Shepard can lock in multiple partners and watch each romance culmination scene in a logical, non-overlapping sequence. • Use only the game's existing voiced and animated assets; no new dialogue or cinematics required. • Compatibility with my LE3 mod list is essential — please view the attached image for my full load order. The LE3 Community Patch, Project Variety, and Expanded Galaxy Mod are the highest priority ...
Browser Reflex Clicker Game (MVP) Budget: Starting from $30 NZD | Timeline: 3–5 days | Scope: MVP only Overview I need a simple, browser-based reflex/clicker game. Think the Chrome dinosaur game — lightweight, instant to play, no install needed. One endless round that speeds up over time, 3 lives, game over when all lives are gone. This is an MVP — working and playable is the goal, not a polished product. What I Need (MVP Scope) Gameplay: Enemies move toward a fortress on screen. The player clicks/taps them before they reach it. Each enemy that gets through costs a life. Lose all 3 and the game ends. Enemy Spawning: Single enemy type only. Enemies spawn at a fixed rate that gradually increases over time. Some randomness in spawn position and timing is fine, but nothing...
I’m ready to kick off production on a brand-new sports video game built exclusively for PC, and I need a developer (or small team) that can translate a real-world sport into a compelling, authentic gaming experience. Photorealistic player models, lifelike stadiums, and fluid animations are must-haves; I’m aiming for broadcast-quality visuals that hold up at 60 FPS on modern hardware. Here’s the current scope: I have a core concept and gameplay outline, but I’m still open to nailing down which sport we’ll feature together if you bring a strong pitch backed by mechanics or a prototype. You’ll take charge of building a playable vertical slice in Unreal Engine or Unity—whichever you feel delivers the best fidelity and performance on PC—complet...
Demande de commande personnalisée Poker Life Simulator est un jeu mobile de simulation de vie centré sur l’univers du poker professionnel Le joueur commence avec une petite bankroll un appartement basique et l’accès à de petits tournois locaux Son objectif est de construire progressivement une carrière internationale grâce à ses performances au poker sa gestion financière et ses choix de vie Le jeu mélange poker stratégique progression RPG gestion d’argent lifestyle de luxe et voyages internationaux afin de créer une expérience immersive et addictive pensée pour mobile Le gameplay repose sur des tournois de poker en Texas Hold’em simplifié et optimisé mobile avec ...
Demande de commande personnalisée Poker Life Simulator est un jeu mobile de simulation de vie centré sur l’univers du poker professionnel Le joueur commence avec une petite bankroll un appartement basique et l’accès à de petits tournois locaux Son objectif est de construire progressivement une carrière internationale grâce à ses performances au poker sa gestion financière et ses choix de vie Le jeu mélange poker stratégique progression RPG gestion d’argent lifestyle de luxe et voyages internationaux afin de créer une expérience immersive et addictive pensée pour mobile Le gameplay repose sur des tournois de poker en Texas Hold’em simplifié et optimisé mobile avec ...
I have a fresh game concept ready to move from idea to published experience and I’m looking for a seasoned Roblox developer who can own the entire pipeline. My own strength is Building, so I need you to drive the heavy-lifting on scripting, UI design and solid DataStore architecture while we collaborate on overall level design and polish. Here is what the engagement looks like: • Scope: take the concept from blank baseplate through scripting, UI, DataStores, testing and final publish. • Rate: US $10 per hour, released through clearly defined milestones. • Communication: brief weekly syncs to review progress and adjust priorities. Core deliverables 1. Clean, well-commented Luau scripts (RemoteEvents, DataStore, game systems). 2. Functional and intuitive UI that matche...
Looking for a Roblox animator experienced with R6 combat animations for an anime-style magic combat project. Note: Before applying notice this project budget is 20$ for all the animations, Don't apply if that doesn't fit you, Thanks in Advance. Scope: Combat animations with matching SFX + VFX direction SFX must use natural sounds only (no instrumentals or music) Style Direction: Anime-inspired spell combat Cinematic elemental effects with strong gameplay readability Smooth casting flow, impactful spell releases, and clean timing Balanced between fantasy visuals and responsive combat feel Platform: Roblox (R6 rigs only) MAGE (Elemental / Support / AoE) Ice Skills (Control / Burst) Ice Spear Action: Launches a sharp high-speed ice projectile toward the target VFX: Crystal...
I have an already made Android-ready Godot project, “FlappyBoat,” and it is time for the 1.1 update release. The core gameplay is finished; what I need now is solid Facebook / Meta ad monetisation without disturbing the tight, fast-paced feel players already enjoy. Note : Don't place any low bidding amount for catch , just bid the exact charges , otherwise you'll be rejected. Scope • Integrate two to three Facebook Ads SDK packages. • Serve Banner Ads and Interstitial Ads. • Show them at the start of a run, after a game-over screen, and during level transitions. • Hand back a clean, well-commented Godot project plus an APK or AAB that I can drop into Google Play. Acceptance The build must: 1. Load each placement every time it is cal...
’m looking for a developer or team that has already built and shipped real-money skill-based mobile games, ideally apps similar to games running on platforms like Skillz, Triumph, AviaGames, WorldWinner, or similar competitive tournament platforms, or apps like Wagr and Triumph. I am not looking for someone to build this from zero. I need someone who already has a working, legally reusable codebase that can be adapted, rebranded, and merged into my existing UI and platform. Important You must own the code or have the legal right to reuse/license it. Do not apply if the code belongs to a previous employer, client, Skillz, Triumph, or another company unless you have written permission to reuse it. What I Need I need a complete real-money skill-game platform that can be customized wi...
Quero lançar uma conta no TikTok totalmente voltada a jogos de ação, com foco em entreter a audiência por meio de jogabilidade ao vivo. Preciso de alguém que: • Crie um plano de conteúdo semanal com transmissões curtas, clipes dos melhores momentos e desafios interativos; • Estruture o perfil (bio, hashtags, música de fundo, overlays) para maximizar alcance orgânico; • Capte e edite trechos de gameplay em formato vertical, já prontos para upload; • Sugira ganchos criativos para lives que incentivem comentários, duelos e enquetes; • Acompanhe métricas básicas (visualizações, retenção, seguidores) e proponha ajustes rápidos. O trabalho...
I’m putting together a full-scale 3D adventure game for both iOS and Android and need a developer who can take the concept from first prototype right through to store release. The core loop is classic exploration: players journey through interconnected worlds, solve environmental puzzles, and unlock gear that pushes the story forward. Because long-term engagement is critical, I want in-app purchases woven naturally into progression—think cosmetic upgrades, special abilities, and chapter unlocks rather than paywalls that break immersion. Unity or Unreal Engine is fine as long as the finished build runs smoothly on current mid-range phones and tablets. I’ll supply a high-level narrative arc, character sketches, and a rough wireframe of the UI; you’ll translate that i...
I have a ranch world on PlayStation 5 that needs quick landscape work. The job is straightforward: fill an area roughly between 100 × 100 and 200 × 200 blocks entirely with dirt. I still want the terrain to look natural, so the surface should be a mix of gentle hills and flat stretches—avoid leaving it perfectly flat or overly jagged. There’s no need to plant trees, carve rivers, or add any other decorative touches; I’ll take care of the aesthetics later. I simply need a clean, dirt-only canvas shaped to those contours. We’ll coordinate a time for you to join my PS5 realm, knock out the fill, and leave the spot tidy. Please let me know your estimated play-time to complete the task and any questions about world access or permissions so we can jump in ri...
I'm looking for an experienced Minecraft player to help with terraforming, specifically to create and modify grasslands. Ideal skills and experience: - Proficiency in Minecraft, especially in terraforming - Ability to create realistic and aesthetically pleasing landscapes - Experience with building tools or mods that aid in terraforming Please provide examples of previous work.
I need an experienced Minecraft developer to create a money-themed SMP server. Essential Features: - In-game points system - Nexo mod - Events - Custom plugins Ideal skills and experience: - Minecraft server development - Plugin creation and integration - Experience with in-game economies Please provide examples of previous work and an estimated timeline.
1. Project Context (1 minute) DeskHero is a mobile serious game (React Native / Expo) that prescribes short strength workouts during the workday. Before each in-app exercise, the user sees a short looping animation of a character performing the exercise — purely illustrative, no interaction. The character has been rigged from an SVG and rendered withRive (runtime: @rive-app/react-native).We currently have a placeholder animation. Your task is to produce two production-quality looping animations of specific exercises, which we will wire into the app ourselves. 2. Deliverables 1. Source .rev file (Rive editor working file): Extended with both Animation Timelines of Artboard A5 & A6.2. (Optional but appreciated) A short note on any rigging or animation decisions worth knowing about ...
I'm looking for a creative game developer to design a pictures and answers game suitable for all ages. The game should use mixed media, including illustrations, photographs, and other forms, and have a medium difficulty level. Key Requirements: - Design a game using mixed media - Create engaging and age-appropriate content - Ensure medium difficulty level Ideal Skills and Experience: - Game design experience - Proficiency in mixed media - Creativity and attention to detail - Ability to create content for various age groups Please provide samples of previous work.
I’m putting together a new Roblox experience and need a seasoned 3D creator who can take loose ideas and turn them into efficient, game-ready assets. Whether it ends up being characters, props, vehicles, entire structures, or a complete environment, the key is that every mesh runs smoothly on both desktop and mobile. I’m flexible on the software you prefer—Blender, Maya, 3ds Max—so long as the end result imports without errors. Once we connect I’ll share reference sketches, mood boards, and any style guides I’ve drafted so you can hit the ground running. I’m ready to kick off as soon as I find the right fit and can move quickly on feedback, milestones, and approvals. Feel free to ask any questions—looking forward to working together. Thank...
I'm looking for an experienced Unreal Engine 5 developer to help create an open-world survival game. Key Features: - Crafting System - Resource Gathering - Multiplayer Mode - Animal Survival System - Animation Improvements - Map Resources Distribution Ideal skills and experience: - Proficiency in Unreal Engine 5 - Strong game development background, particularly in open-world and survival genres - Experience with multiplayer game mechanics - Knowledge in AI for animal behavior - Animation skills to improve character and environment interactions - Ability to design and implement a comprehensive resource map Please provide a portfolio showcasing similar projects. [Removed by Freelancer.com]
I'm looking for an experienced game developer to create a gun game similar to Rivals. The game should feature: - Multiplayer mode - Single-player campaign - Customizable weapons The game perspective should be switchable between first-person and third-person. The environment should be an expansive open world. Ideal Skills and Experience: - Proficiency in game development for both multiplayer and single-player modes - Experience with weapon customization mechanics - Strong knowledge in creating switchable perspectives - Expertise in designing engaging open-world environments Please provide examples of previous work and a rough timeline for completion.
I'm looking for an experienced game developer to create a gun game similar to Rivals. The game should feature: - Multiplayer mode - Single-player campaign - Customizable weapons The game perspective should be switchable between first-person and third-person. The environment should be an expansive open world. Ideal Skills and Experience: - Proficiency in game development for both multiplayer and single-player modes - Experience with weapon customization mechanics - Strong knowledge in creating switchable perspectives - Expertise in designing engaging open-world environments Please provide examples of previous work and a rough timeline for completion.
I’m building a Unity-based virtual surgery simulator in which a robotic arm reacts instantly to my hand movements captured through a standard webcam. MediaPipe must handle the tracking, while Unity (2022 LTS preferred) renders a fully 3D operating theatre that includes a human anatomy model showing detailed individual organs. Hand-gesture control is central, so the following gestures need explicit, low-latency mapping: • Open/close hand – grip or release instruments • Pointing – select targets or modes • Thumbs up/down – confirm or cancel actions • “Surgery” gesture – reserved for an additional context-switch you may propose The simulator should let the user perform these core procedures: • Incisions • Sutu...
I am looking for an experienced mobile app/game developer or team to build a hybrid idle mining game combined with optional real cryptocurrency mining integration. PROJECT OVERVIEW: The app is inspired by games like Idle Miner Tycoon, but with optional real-world crypto earning features. The app should feel fun and addictive first, while also allowing users to contribute spare computing power safely and optionally. The platform should support: * idle/incremental gameplay * offline progression * optional background mining * hardware integration in the future * user accounts and cloud saves * crypto wallet functionality * monetization systems * upgrade systems and progression trees IMPORTANT: The app MUST prioritize device safety and transparency. Mining or CPU usage must never happen wi...
I am looking for an experienced mobile app/game developer or team to build a hybrid idle mining game combined with optional real cryptocurrency mining integration. PROJECT OVERVIEW: The app is inspired by games like Idle Miner Tycoon, but with optional real-world crypto earning features. The app should feel fun and addictive first, while also allowing users to contribute spare computing power safely and optionally. The platform should support: * idle/incremental gameplay * offline progression * optional background mining * hardware integration in the future * user accounts and cloud saves * crypto wallet functionality * monetization systems * upgrade systems and progression trees IMPORTANT: The app MUST prioritize device safety and transparency. Mining or CPU usage must never happen wi...
I’m prototyping a mobile serious-game that will ship on both iOS and Android, and the next milestone is all about animation. The character artwork is already designed, fully rigged, and waiting for you inside a Rive file (no design / no extra rigging required) What I need I have a list of 46 specific exercise moves and reference clips that blend strength and flexibility work. Your job is to translate each of those movements into a smooth, loop-ready animation on the existing rig. Every clip should feel natural and sit comfortably in the 2–6 second range so I can trigger them in-game without visual hitches. Deliverables • 46 individual .riv files (one per exercise) OR combined into one file with State Machine or Timelines • Ready to use via React Native to call ea...
Browser Reflex Clicker Game (MVP) Budget: Starting from $30 NZD | Timeline: 3–5 days | Scope: MVP only Overview I need a simple, browser-based reflex/clicker game. Think the Chrome dinosaur game — lightweight, instant to play, no install needed. One endless round that speeds up over time, 3 lives, game over when all lives are gone. This is an MVP — working and playable is the goal, not a polished product. What I Need (MVP Scope) Gameplay: Enemies move toward a fortress on screen. The player clicks/taps them before they reach it. Each enemy that gets through costs a life. Lose all 3 and the game ends. Enemy Spawning: Single enemy type only. Enemies spawn at a fixed rate that gradually increases over time. Some randomness in spawn position and timing is fine, but nothing...
Looking for a freelancer to design and develop a 2D RPG fantasy mobile game. The project includes game design, coding, character creation, and overall development. Ideal skills include experience in mobile game development, 2D animation, and RPG mechanics.
I need a fully layered 2-D map of a neighbourhood, built in a clean pixel-art style and ready to drop straight into Godot. The map is part of an interactive educational tool, so every visual element has to sit on its own layer for easy toggling inside the engine. The map has to be complete, including characters and animations. All of the exact layer requirements—what should be grouped under roads, buildings, vegetation and so on—are spelled out in the PDF attached to this brief; please read it carefully before you start so nothing is missed. The finished file must open in Godot without extra setup: transparent PNGs or a .tscn scene with properly named layers is ideal. If you prefer working with a tileset, include that tileset and an assembled scene so I can see everything i...
I’m looking for a developer to build a website with a simple skill-based game connected to a leaderboard and prize competitions. The idea is: * Users can enter competitions to win prizes (e.g. iPhone) * Everyone gets 1 free entry try * To get more entries, users must play a skill-based game that costs x amount Game must be a skill based game such as: * Precision/timing game (e.g. tap as close as possible to a target) Each game gives a score based on accuracy, and the winner is the person with the best/closest score (not random). What I need: * Website (mobile + desktop) * User accounts (login/signup) * purchase integration of something safe and reliable like payfast or hoco) * Simple game built into the site * Leaderboard systems showing top players for each competition * C...
I need a detailed design of the Shrine Circus in Roblox. Key Requirements: - Performers and animals: Create a variety of circus acts and animal representations. - Arena setting: Cross Insurance Center, Bangor Maine - Need to accurately replicate the lighting arrangements - Specific lighting effects: - Spotlights on performers - Ambient lighting - Special effects lighting Ideal skills and experience: - Proficiency in Roblox Studio - Strong 3D modeling skills - Experience with dynamic lighting in game environments - Familiarity with circus acts and arrangements
I have a complete sample bubble-shooter APp and I need an experienced game developer to recreate it for Android, matching the gameplay, art style, and user flow one-to-one. The finished build must also run smoothly on current Android phones and tablets. The game is reward-based: players earn in-game currency as they clear stages. Please reproduce the exact reward logic from the reference app so that coin balances, payout timing, and UI cues all feel familiar to returning users. Multiple levels are essential. The progression, difficulty curve, and level-select screen should mirror the sample exactly. If you prefer Unity, Cocos, or a custom Android engine, that’s fine—as long as you can match the reference mechanics and supply full source. Deliverables • Complete Android...
I have a complete sample bubble-shooter APp and I need an experienced game developer to recreate it for Android, matching the gameplay, art style, and user flow one-to-one. The finished build must also run smoothly on current Android phones and tablets. The game is reward-based: players earn in-game currency as they clear stages. Please reproduce the exact reward logic from the reference app so that coin balances, payout timing, and UI cues all feel familiar to returning users. Multiple levels are essential. The progression, difficulty curve, and level-select screen should mirror the sample exactly. If you prefer Unity, Cocos, or a custom Android engine, that’s fine—as long as you can match the reference mechanics and supply full source. Deliverables • Complete Androi...
I’m working on a student assignment that calls for a compact, education-focused mobile game aimed at children aged 8-10. The core goal is to make basic math practice engaging through play, so every mechanic, graphic, and sound should reinforce simple addition, subtraction, multiplication, or division concepts without overwhelming the player. Scope of work • Build one self-contained game loop that rewards correct answers with fun visual feedback and gentle audio cues. • Keep controls intuitive for small hands; single-tap or drag-and-drop is ideal. • Provide age-appropriate art assets (bright, friendly style) and a light musical bed that can safely loop. • Track the player’s streaks and show a simple end-of-session summary so kids see their progress. ...
I’m looking for a practiced MapleStory grinder who can jump straight into my account and farm large volumes of common drops and mesos. My priority isn’t rare boss loot or quest rewards—it’s the steady stream of everyday items and coin that only comes from relentless mob clearing. Here’s the flow I have in mind: once you’re in-game, focus on high-density maps suited to my current character level, rotate channels when spawn rates dip, and keep pets or auto-loot active so nothing is left on the ground. I expect you to handle inventory management, NPC selling, and storage so the session stays profitable from start to finish. Deliverables • A fixed number of mesos (we’ll agree on the figure before you start) • All tradable common drops g...
Project Title: Develop a "Wool Traffic Jam" Style Puzzle Game for Mobile (iOS & Android) Project Description: I am looking for an experienced game developer to create a mobile puzzle game similar to "Wool Traffic Jam" or "Traffic Jam: Car Escape". The core gameplay involves sliding vehicles on a grid to clear a path for a target vehicle to escape. The game should be engaging, visually appealing, and optimized for both Android and iOS platforms. Key Features Required: 1. Core Gameplay: - Grid-based puzzle mechanics where players slide vehicles horizontally or vertically. - Clear the path for a specific target vehicle to reach the exit. - Progressive difficulty with increasing complexity in later levels. 2. Game Modes: - Single-player campaign...
I’m building an immersive rehabilitation platform that challenges patients cognitively while simultaneously guiding targeted motor exercises. The goal is to keep therapy engaging, data-driven, and clinically meaningful inside a standalone VR headset (ideally Quest 2/3, though I’m open to PC-tethered solutions if you can justify the trade-offs). Cognitive focus • Memory • Attention • Problem-solving • Executive functions Motor focus • Fine motor control • Gross motor movements • Hand–eye coordination • Gait and balance training Here’s what I need from you: an end-to-end Unity or Unreal project with therapy “mini-game” scenes that adapt difficulty in real time, record kinematic data, and export...
I'm looking for an experienced game developer to create a mobile game reminiscent of Trade Nation from 2010. The game should incorporate resource management, building construction, and trade and economy mechanics. Key Requirements: - Platform: Mobile - Graphics: 2.5D style - Core Gameplay: Resource management, building construction, trade and economy or maybe like hayday game but i prefer the old Trade Nations game Ideal Skills and Experience: - Proven experience in mobile game development - Strong portfolio in 2.5D graphics - Expertise in integrating complex gameplay mechanics, especially in trade and economy Please provide samples of similar work.
I'm looking for a simple browser-based reflex game themed around Romance of the Three Kingdoms. Enemy generals and soldiers charge toward a fortress — the player clicks/taps them before they break through. Game Requirements Short sessions of 60–90 seconds per round with a clear score at the end Fast-paced and fun with smooth gameplay Built in HTML, CSS and JavaScript — no heavy game engines All art and assets must be copyright-free with commercial use confirmed Deployment Must be deployed and live on a free hosting platform No ongoing costs to be incurred Deliverables Live link to the deployed game Full source code delivered as a zip file To Apply Share one or two examples of browser games you have built Include your proposed budget and timeline
I'm seeking a skilled developer to change in-game attributes for a Facebook PC game. Key Requirements: - Experience with Facebook game integration and modification - Proficiency in relevant game development tools and languages - Ability to ensure changes are seamless and do not disrupt user experience Ideal Skills: - Game development expertise - Familiarity with Facebook's platform policies - Strong problem-solving skills - Inspect element tools for permanent changes Looking for a reliable and experienced professional to get this done. I have added some picture and circuled what i would like to change. Attack 250,000 Deffence 150,000 Energy 500,000 Health 250,000 Stamina 5000 2nd picture I would like solders ( ringed top right ) changed to 15.500 Zumwalt destroyers 2100
A persistent browser-based sci-fi strategy MMO set in a shared online galaxy where players build and expand interstellar corporations through mining, industry, trade, colonization, and fleet management. Players start small with a basic colony or station and gradually grow into large industrial or military powers by extracting resources, building automated production chains, researching technologies, trading on a player-driven market, and expanding across planets and star systems. Core gameplay focuses on: Planet and sector colonization Resource extraction and manufacturing Automated logistics and trade routes Fleet and station management Research and progression systems Player-driven economy and markets Alliances, diplomacy, and territorial competition The galaxy is persistent and continue...
I’m planning a mobile game set in an underground rail network that feels gritty and true-to-life rather than cartoonish. Think of the fluid movement and obstacle-dodging you see in Subway Surfer, but broken into discrete levels that steadily introduce new mechanics, environments, and challenges instead of running forever. Core vision • Art style: fully realistic textures, lighting, and character models—graffiti-tagged walls, metallic rails, station ads, dynamic crowds and lighting that shifts as trains pass. • Gameplay: level-based progression with clear objectives (reach the next platform under a time limit, collect scattered tickets, rescue stranded commuters, etc.). Each level should end with a results screen and unlock the next scenario. • Platform: mo...
I am looking for an experienced **Unity game developer** to continue development of an existing **third-person military/action PC game**. Important: This is **NOT a project from scratch**. The game is already in development and has: * Existing environments/zones * Characters and assets * Weapons system * Objectives system * Stealth gameplay * Existing scripts and mechanics Game inspiration: **Medal of Honor, Spec Ops: The Line, Call of Duty atmosphere** What I am looking for: * Experience with **Unity** * Experience with **third-person shooters** * AI / enemy behaviour * Gameplay systems * Bug fixing and optimization * In-game cinematics using **Timeline/Cinemachine** (bonus) * Ability to continue and understand an existing Unity project Please answer these questions: 1. Have you wo...
I'm looking for a skilled Minecraft builder to create a fantasy-themed carnival integrated with apartment designs. The project requires both creativity and technical building skills to seamlessly blend the two elements. Key Requirements: - Fantasy theme for both carnival and apartments - Carnival features: - Rides and attractions - Games and stalls - Food and drink areas - Hidden areas for mini-games Ideal Skills: - Proficiency in Minecraft building - Strong design sense, especially in fantasy themes - Experience in creating complex, integrated builds - Attention to detail and creativity - Mods are allowed and encouraged - MUST be named after the Amusing Circus Please provide examples of similar works done. and if it's okay I would like to use the winners build for Y...
I am looking for a freelancer to create short in-game cinematics / cutscenes for my PC game project. Project style: Third-person military/action game inspired by Medal of Honor, Spec Ops: The Line and Call of Duty style atmosphere. What I need: * Short cinematic cutscenes between 30 seconds and 1 minute * In-game cutscenes using existing game environment/assets * Cinematic camera work, transitions, atmosphere, military feeling * Some scenes may include stealth, character movement, simple action moments, radio communication, environmental storytelling, etc. Important: I am looking for pricing information. Please let me know: 1. How much would 1 cutscene (30s–1 min) cost? 2. If I order multiple cutscenes, do you offer a discounted price per cutscene? 3. How much would a full cine...
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