This is an indie project for a monster collecting RPG. We have designed the game in RMXP. We have finished coding using the engines free assets but after reaching the end of our project want to make it the best it can be and use some custom art. To meet this goal we are looking for someone to draw monsters for use in the battle sequence, and someone
I'm looking for a pixel artist to create a RMXP tileset for a game. I need a small snowy modern city shortly post apocalyptic. If you've ever worked on or seen a Rpg maker xp game you know what kind of art style to expect, if not I have attached an image for reference on the art style and general idea of what I need(snowycity) except a bit more
I am looking to hire a coder to help me create a primitive, but functional, clone of the 2D application "RPG Maker XP". I can provide the program for analysis if necessary. Some details: Platform: Windows XP Vista Framework Definition: 4-Layer Map Render (with editing) Passability Control (Under tileset, but instead of the highest
The project is about the creation of an action battle system for the program RPG Maker XP. The battle consists in reproduction of the Battle systems of the old "Tales of" rpg series, by Namco, with inclusion of some details that are not featured in the series, like character transformation. Reference can be provided for most of the add-ons. A script for this already exists, but needs upd...